Friday, February 25, 2011

R O S T L A U B - 99 Rooms



R O S T L A U B est un collectif de 4 artistes Berlinois.

Kim Köster, Art

Kim Köster lives and works in Berlin. Born and raised in the rural North German artist colony Worpswede he soon discovered his fascination for urbanity. He moved to the capital and developed his unique artistic approach to post-modern deindustrialization: Mixing up different techniques and materials to create fragile worlds of beauty within brute landscapes of apocalyptic decay.

Johannes Bünemann, Music

Johannes Bünemann lives and works in Berlin. Musically trained in classical and jazz piano he has played in several bands and projects. As a sound designer he has worked for many companies, studios, theatre, film and art projects. His manifold talents show in diverse activities as creating a sound logo for the Deutsche Bahn or playing live electronic music with project E-Kreisel.

Stephan Schulz, Code

Stephan Schulz lives and works in Berlin. His work focuses on animation and application. Constantly searching for maximum simplicity, he finds inspiration in nature`s ingenious principles of construction. No matter if it`s about real-time data, dynamically generated content, games, tools, interactive entertainment or non-commercial experiments– he keeps it simple and stable.

Richard Schumann, Design

Richard Schumann lives and works in Berlin. Being a versatile design all-rounder he always searches for meaningful and demanding projects. His main fields of work are screen design, interaction design, corporate design and programming but he`s also an expert in video design. Since 1999 he has worked for countless clients like Allianz, LBS, Vodafone, O2, T-Mobile or Native Instruments.

99 Rooms, une de leurs créations, est un jeu artistique, mixant tous leurs talents avec un bon paquet d'horreur...

On navigue dans des pièces - de la 1ère à la 99ème, donc - toutes plus angoissantes les unes que les autres.
Pour en sortir, vous devez trouver un détail avec lequel interagir, qui fera s'éveiller le graffiti au mur, apparaître une lumière, déclenchera un son...
Et quels sons. L'univers visuel de Kim Köster, rivalisant avec les plus beaux des survival horror games, est sublimé par les frayeurs sonores de Johannes Bünemann.

Quelques pièces en exemple mais assez peu pour qu'il vous en reste 93 à découvrir...
Bonne chance.

 



 P.S. : Un autre de leur projet, tout aussi abouti, un peu moins interactif et un peu moins glauque mais quand-même-un-peu-angoissant :



No comments:

Related Posts Plugin for WordPress, Blogger...